![]() ![]() On the other hand, sci-fi horror movies such as Alien (1979) inspired JoyMasher to recreate this gloomy ambiance in Vengeful Guardian: Moonrider. On the one hand, the characters' designs were strongly inspired by supernatural entities and spirits (Yokai, etc.) from Japanese folklore. Years passed and his interest in Japanese culture never stopped growing and left its mark on Vengeful Guardian: Moonrider's art direction. At that time, the Japanese culture had a more significant impact on the country with the introduction of video games, manga, and anime.Ī Brazilian channel on TV used to broadcast Kamen Rider (仮面ライダー), Jaspion (巨獣特捜ジャスピオン), or Spielvan (時空戦士スピルバン) (cult classics from Tokusatsu and Sentai era) that became his favorite series and inspirations. Vengeful Guardian: Moonrider creator, Danilo Dias, picked and added a bunch of Japanese cultural influences that marked him as a child born and raised in Brazil at the end of the ‘80s. Grab the ultimate JoyMasher Collection (Blazing Chrome, Vengeful Guardian: Moonrider, Odallus: Unstoppable Edition, Oniken: The Dark Call)Ī project built with childhood memories and cultural influences: Grab The Moonrider & Blazing Chrome Bundle Grab Vengeful Guardian: Moonrider's incredible soundtrack: We're looking forward to getting your first impressions on this incredible relentless quest for revenge with the Moonrider. Horror/sci-fi cinema and Japanese cultural influences Action-loaded adventure rhythmed with an incredible soundtrack Ability to custom your super cyborg ninja's fighting skills This challenging side-scrolling platformer has many things to offer: We're thrilled to announce that Vengeful Guardian: Moonrider from the creators of Blazing Chrome is now available on Steam! That creature takes extra damage equal to your Wisdom modifier.Welcome to your reboot session, Moonrider. In addition, choose a single creature hit by the at-will attack. This augmentation is in addition to the effects that an at-will power might have this augmentation doesn't supersede them.Įffect: Until the start of your next turn, you gain a +2 power bonus to AC, and any enemy adjacent to you that falls prone or starts its turn prone takes damage equal to your Constitution modifier. While in this aspect, you can use the following augmentation with your battlemind at-will attack powers that are augmentable. Hit: 3 + Constitution modifier damage, and you knock the target prone.Įffect: You assume the aspect of the iron guardian until the end of the encounter. You transform into a creature of iron, scattering foes and crushing those foolish enough to resist your advance. On a 10 or higher, the damage is reduced to 0. Your skin becomes as hard as iron, allowing you to shrug off even the deadliest blows.Įffect: Until the end of your next turn, roll a d20 whenever you take damage. You then shift 2 squares to a square adjacent to the target.Įffect: You gain a +2 power bonus to AC until the end of your next turn. Hit: 1 + Constitution modifier + Wisdom modifier damage, and you knock the target prone. ![]() Your weapon fuses with you for a moment as you crash into your enemy and knock it down. On a roll of 10 or higher, the critical hit is a normal hit instead. Impenetrable Iron (16th level): Whenever a critical hit is scored against you, roll a d20. Paragon Power Points (11th level): You gain 2 additional power points. Iron Control (11th level): When any enemy pulls or pushes you, you can use a free action to slide that enemy 2 squares after the forced movement. Indomitable Iron (11th level): When you spend an action point to take an extra action, you gain a +4 bonus to AC and damage rolls until the end of your next turn. "You're going to have to hit me a lot harder if you want to get my full attention." ![]()
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